![]() SynchronizingUIElement | A UI control that should be used for synchronizing access to the UI thread. |
![]() ActiveHero | Gets the active hero. Active hero is defined as the Online hero, if online, otherwise the hero stored in the currently-loaded statistics file. Guaranteed not to return a null reference. |
![]() ApplicationStartupPath | Gets the path the application was started from. |
![]() GlobalConfig | Gets the loaded global configuration. |
![]() GlobalConfigFileName | Gets the name of the global configuration file. |
![]() HeroConfig | Gets the loaded hero configurations. |
![]() HeroConfigFileName | Gets the name of the hero configuration file. |
![]() OnlineHero | Gets the online hero. May be null if not online. |
![]() Scanner | Gets the scanner. |
![]() Statistics | Gets the current statistics file. |
![]() Equals (inherited from Object) | Determines whether the specified Object instances are considered equal. |
![]() ReferenceEquals (inherited from Object) | Determines whether the specified Object instances are the same instance. |
Singletons Constructor
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Initializes a new instance of the Singletons class. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Singletons Class | HeroStats.StatsEngine Namespace