HeroStats Libraries
StatsEngine.OnEffectStart Event

[This is preliminary documentation and subject to change.]

Fired when an effect (i.e., hold, sleep or stun) has begun on the online hero.

[Visual Basic]
Public Event OnEffectStart As EffectHandler
[C#]
public event EffectHandler OnEffectStart;

Remarks

Note that, as of Issue 4, the user interface should no longer display any effects, since the City of Heroes client now does that. Any information provided by the CoH client is considered canonical and accurate, and HeroStats and its extensions should assume that their knowledge is only as close to being correct as possible.

See Also

StatsEngine Class | HeroStats.StatsEngine Namespace